Exploration

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Instanced Mesh

White cubes stand in a 10x10x10 lattice against near-black. The whole frame pumps through a lens that pinches hard at the centre and flattens again on a seven-second swing. Nothing in the scene itself moves.

Category
Exploration
Medium
WebGL
Built with
three.jsGLSLInstancedMeshrender-target post passGSAP
Controls
  • Runs on its own.

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